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Minecraft Rocket 1 command by cooly95029786716 0 This is not the rocket from MrGarretto, this is a structure of a rocket ship. Use it for map making and whatever you want! Please notify me and give me credit if you showcase this. NOTE: this is my first command Ive made ever, so i know itz small. But it is what it IS! Made By Hand, no filters or generators.
Minecraft 1.8+ 2414 characters More by cooly9502
How to import this command into your world First, you must give yourself a command block (If you are on a server, you must be 'OP'ed, and have access to /gamemode 1) http://pastebin.com/KbfxV4Lv /summon FallingSand ~ ~20 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~0 ~1 ~1 ~0 ~-20 ~1 redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~ ~2 ~ ~ ~-20 ~1 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~ ~-9 ~9 ~ ~-8 ~9 nether_brick},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~-9 ~8 ~-1 ~-9 ~10 nether_brick},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/setblock ~ ~-13 ~9 trapdoor 8},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~ ~-16 ~3 ~ ~-10 ~3 ladder},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~ ~-14 ~9 ~ ~-12 ~9 ladder 5},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/setblock ~-1 ~-13 ~9 barrier},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-6 ~3 ~2 ~-6 ~8 iron_bars},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-2 ~-5 ~3 ~-2 ~-5 ~8 iron_bars},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~-5 ~4 ~-1 ~-5 ~6 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-10 ~3 ~2 ~-4 ~3 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~ ~-9 ~4 ~ ~-3 ~4 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-2 ~-8 ~3 ~-2 ~-2 ~3 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-7 ~7 ~2 ~-4 ~7 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~2 ~-6 ~11 ~2 ~-3 ~11 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-2 ~-5 ~7 ~-2 ~-2 ~7 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~-2 ~-4 ~11 ~-2 ~-1 ~11 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~3 ~8 ~-1 ~5 ~10 iron_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~3 ~8 ~-1 ~3 ~10 glass},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/fill ~1 ~1 ~8 ~-1 ~3 ~10 iron_block},Time:1}}}}}}}}}}}}}}}}}}}}}} Rocket Ships command (1.10.2) About this command This command adds rocket ships, which you can ride to the moon! Watch the video below to learn how to craft the rocket, build the launch pad, and fly away!
INIT:scoreboard objectives add RoS_I dummy INIT:scoreboard objectives add RoS_ChPlat dummy INIT:scoreboard objectives add RoS_isPart dummy INIT:scoreboard objectives add RoS_Assemble dummy INIT:scoreboard objectives add RoS_Stage dummy INIT:scoreboard objectives add RoS_Ride dummy INIT:scoreboard objectives add RoS_Life dummy INIT:scoreboard objectives add RoS_Tick dummy INIT:scoreboard objectives add RoS_Rem dummy INIT:tellraw @a {"color":"dark_aqua","text":"Rocket Ships command module has been installed!"} INIT:tellraw @a {"color":"red","text":"Command by MrGarretto"} scoreboard players set @e[type=Item] RoS_I 1 {Item:{id:"minecraft:coal_block"}} scoreboard players set @e[type=Item] RoS_I 2 {Item:{id:"minecraft:iron_block"}} execute @e[score_RoS_I_min=1,score_RoS_I=1] ~ ~ ~ execute @e[r=1,score_RoS_I_min=2,score_RoS_I=2] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:furnace_minecart",Count:1,tag:{display:{Name:"FuelCell"}}}} execute @e[score_RoS_I_min=1,score_RoS_I=1] ~ ~ ~ execute @e[r=1,score_RoS_I_min=2,score_RoS_I=2] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 50 execute @e[score_RoS_I_min=1,score_RoS_I=1] ~ ~ ~ execute @e[r=1,score_RoS_I_min=2,score_RoS_I=2] ~ ~ ~ kill @e[type=Item,r=3,score_RoS_I_min=1,score_RoS_I=2] scoreboard players set @e[type=Item] RoS_I 3 {Item:{id:"minecraft:oak_stairs"}} scoreboard players set @e[type=Item] RoS_I 4 {Item:{id:"minecraft:glass"}} execute @e[score_RoS_I_min=3,score_RoS_I=3] ~ ~ ~ execute @e[r=1,score_RoS_I_min=4,score_RoS_I=4] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:hopper_minecart",Count:1,tag:{display:{Name:"RocketCockpit"}}}} execute @e[score_RoS_I_min=3,score_RoS_I=3] ~ ~ ~ execute @e[r=1,score_RoS_I_min=4,score_RoS_I=4] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 50 execute @e[score_RoS_I_min=3,score_RoS_I=3] ~ ~ ~ execute @e[r=1,score_RoS_I_min=4,score_RoS_I=4] ~ ~ ~ kill @e[type=Item,r=3,score_RoS_I_min=3,score_RoS_I=4] scoreboard players set @e[type=Item] RoS_I 5 {Item:{id:"minecraft:hopper"}} scoreboard players set @e[type=Item] RoS_I 6 {Item:{id:"minecraft:fire_charge"}} execute @e[score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ execute @e[r=1,score_RoS_I_min=6,score_RoS_I=6] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:hopper",Count:1,tag:{display:{Name:"RocketThruster"}}}} execute @e[score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ execute @e[r=1,score_RoS_I_min=6,score_RoS_I=6] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 50 execute @e[score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ execute @e[r=1,score_RoS_I_min=6,score_RoS_I=6] ~ ~ ~ kill @e[type=Item,r=3,score_RoS_I_min=5,score_RoS_I=6] scoreboard players set @e[type=Item] RoS_I 7 {Item:{id:"minecraft:furnace_minecart"}} scoreboard players set @e[type=Item] RoS_I 8 {Item:{id:"minecraft:hopper_minecart"}} execute @e[score_RoS_I_min=7,score_RoS_I=7] ~ ~ ~ execute @e[r=1,score_RoS_I_min=8,score_RoS_I=8] ~ ~ ~ execute @e[r=1,score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:spawn_egg",Count:1,tag:{EntityTag:{id:Silverfish},display:{Name:"RocketShip"}}}} execute @e[score_RoS_I_min=7,score_RoS_I=7] ~ ~ ~ execute @e[r=1,score_RoS_I_min=8,score_RoS_I=8] ~ ~ ~ execute @e[r=1,score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ particle smoke ~ ~ ~ 0 0 0 0.2 50 execute @e[score_RoS_I_min=7,score_RoS_I=7] ~ ~ ~ execute @e[r=1,score_RoS_I_min=8,score_RoS_I=8] ~ ~ ~ execute @e[r=1,score_RoS_I_min=5,score_RoS_I=5] ~ ~ ~ kill @e[type=Item,r=3,score_RoS_I_min=5,score_RoS_I=8] # Placing the rocket scoreboard players set @e[type=Silverfish,name=RocketShip] RoS_ChPlat 1 execute @e[type=Silverfish] ~ ~ ~ detect ~ ~-1 ~ iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~ ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~ ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~ ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-1 ~-1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~ ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~1 ~1 ~1 iron_bars -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~ nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~ nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~ nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~1 nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~-1 nether_brick -1 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~ iron_block -1 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~ iron_block -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~-2 iron_block -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~2 iron_block -1 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~-1 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~-1 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~-2 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~1 stone 6 execute @e[c=0] ~ ~ ~ detect ~1 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~2 stone 6 execute @e[c=0] ~ ~ ~ detect ~-3 ~-2 ~-2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-3 ~-2 ~ nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-3 ~-2 ~2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~3 ~-2 ~-2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~3 ~-2 ~ nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~3 ~-2 ~2 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~-3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~-3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~-3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~-2 ~-2 ~3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~ ~-2 ~3 nether_brick_stairs -1 execute @e[c=0] ~ ~ ~ detect ~2 ~-2 ~3 nether_brick_stairs -1 scoreboard players set @e[c=0] RoS_ChPlat 2 # If the launch platform is not built correctly execute @e[type=Silverfish,name=RocketShip,score_RoS_ChPlat_min=1,score_RoS_ChPlat=1] ~ ~ ~ tellraw @p {"color":"red","text":"The launch platform has not been constructed correctly!"} execute @e[type=Silverfish,name=RocketShip,score_RoS_ChPlat_min=1,score_RoS_ChPlat=1] ~ ~ ~ summon Item ~ ~ ~ {Item:{id:"minecraft:spawn_egg",Count:1,tag:{EntityTag:{id:Silverfish},display:{Name:"RocketShip"}}}} tp @e[type=Silverfish,name=RocketShip,score_RoS_ChPlat_min=1,score_RoS_ChPlat=1] ~ ~-500 ~ # If the launch platform is complete execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {CustomName:"RocketBase",Invisible:1,NoGravity:1} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr1",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr2",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr3",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr4",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr5",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr6",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr7",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:stained_hardened_clay",Damage:9}],CustomName:"ROSPthr8",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:quartz_block"}],CustomName:"ROSPbod1",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:quartz_block"}],CustomName:"ROSPbod2",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:coal_block"}],CustomName:"ROSPbod3",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {ArmorItems:[{},{},{},{id:"minecraft:quartz_block"}],CustomName:"ROSPbod4",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:coal_block"}],CustomName:"ROSPnose1",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ summon ArmorStand ~ ~ ~ {Small:1,ArmorItems:[{},{},{},{id:"minecraft:quartz_block"}],CustomName:"ROSPnose2",Invisible:1,NoGravity:1,Tags:["ROSPpart"]} execute @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~ ~ scoreboard players set @e[type=ArmorStand,r=3,name=!RocketBase] RoS_isPart 1 tp @e[name=RocketShip,score_RoS_ChPlat_min=2] ~ ~-500 ~ # Make the rocket parts always in the right position, relative to the RocketBase armorstand scoreboard players add @e[type=ArmorStand,score_RoS_isPart_min=1] RoS_Assemble 0 scoreboard players add @e[type=ArmorStand,score_RoS_isPart_min=1,score_RoS_Assemble=9] RoS_Assemble 1 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPbod1] ~ ~-1.22 ~ execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPbod2] ~ ~-0.6 ~ execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPbod3] ~ ~.03125 ~ execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPbod4] ~ ~0.65 ~ execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr1] ~-0.3 ~-0.5 ~-0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr2] ~-0.3 ~-0.5 ~0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr3] ~0.3 ~-0.5 ~-0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr4] ~0.3 ~-0.5 ~0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr5] ~-0.3 ~-0.8 ~-0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr6] ~-0.3 ~-0.8 ~0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr7] ~0.3 ~-0.8 ~-0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[score_RoS_Assemble_min=10,name=ROSPthr8] ~0.3 ~-0.8 ~0.3 execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[type=ArmorStand,score_RoS_Assemble_min=10,name=ROSPnose1] ~ ~1.8 ~ execute @e[name=RocketBase,c=1] ~ ~ ~ teleport @e[type=ArmorStand,score_RoS_Assemble_min=10,name=ROSPnose2] ~ ~2.23 ~ # Making the rocket takeoff once a player enters it scoreboard players add @e[type=ArmorStand,name=RocketBase] RoS_Stage 0 scoreboard players add @e[c=1,type=ArmorStand,name=RocketBase,score_RoS_Stage_min=1,score_RoS_Stage=1200] RoS_Stage 1 execute @e[type=ArmorStand,name=RocketBase] ~ ~ ~ scoreboard players set @a[r=1,c=1] RoS_Ride 1 execute @a[score_RoS_Ride_min=1] ~ ~ ~ scoreboard players set @e[c=1,type=ArmorStand,name=RocketBase,score_RoS_Stage=0] RoS_Stage 1 execute @a[score_RoS_Ride_min=1] ~ ~ ~ tp @a[c=0,score_RoS_Ride_min=1] @e[c=1,type=ArmorStand,name=RocketBase] effect @a[score_RoS_Ride_min=1] invisibility 3 3 true # Rocket takeoff effects execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=5] ~ ~ ~ playsound block.fire.extinguish neutral @p ~ ~ ~ 1 0 execute @e[name=RocketBase,score_RoS_Stage_min=65,score_RoS_Stage=130] ~ ~ ~ playsound entity.cat.hiss neutral @a ~ ~ ~ 1 0 execute @e[name=RocketBase,score_RoS_Stage_min=500,score_RoS_Stage=500] ~ ~ ~ playsound entity.firework.blast neutral @a execute @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=900] ~ ~ ~ playsound block.fire.extinguish neutral @p ~ ~ ~ 0.5 2 execute @e[name=RocketBase,score_RoS_Stage_min=660,score_RoS_Stage=660] ~ ~ ~ time set 18000 execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~-0.3 ~ ~-0.3 0 -0.4 0 0.01 10 execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~-0.3 ~ ~0.3 0 -0.4 0 0.01 10 execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~0.3 ~ ~-0.3 0 -0.4 0 0.01 10 execute @e[name=RocketBase,score_RoS_Stage_min=5,score_RoS_Stage=120] ~ ~ ~ particle fireworksSpark ~0.3 ~ ~0.3 0 -0.4 0 0.01 10 execute @e[name=RocketBase,score_RoS_Stage_min=60,score_RoS_Stage=180] ~ ~ ~ particle smoke ~ ~ ~ 1 0 1 0.05 100 execute @e[name=RocketBase,score_RoS_Stage_min=80,score_RoS_Stage=140] ~ ~ ~ particle cloud ~ ~ ~ 2 0 2 0.5 500 execute @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=1200] ~ ~ ~ particle flame ~ ~ ~ 0 0 0 0.05 100 execute @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=900] ~ ~ ~ particle cloud ~ ~ ~ 0 0 0 0.1 100 execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 effect @a[r=20] resistance 20 4 true # Countdown execute @e[name=RocketBase,score_RoS_Stage_min=1,score_RoS_Stage=1] ~ ~ ~ tellraw @a {color:red,bold:true,text:"5"} execute @e[name=RocketBase,score_RoS_Stage_min=20,score_RoS_Stage=20] ~ ~ ~ tellraw @a {color:red,bold:true,text:"4"} execute @e[name=RocketBase,score_RoS_Stage_min=40,score_RoS_Stage=40] ~ ~ ~ tellraw @a {color:red,bold:true,text:"3"} execute @e[name=RocketBase,score_RoS_Stage_min=60,score_RoS_Stage=60] ~ ~ ~ tellraw @a {color:red,bold:true,text:"2"} execute @e[name=RocketBase,score_RoS_Stage_min=80,score_RoS_Stage=80] ~ ~ ~ tellraw @a {color:red,bold:true,text:"1"} execute @e[name=RocketBase,score_RoS_Stage_min=100,score_RoS_Stage=100] ~ ~ ~ tellraw @a {color:red,bold:true,text:"Liftoff!"} execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 scoreboard players reset @p RoS_Ride execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 tp @a ~3 ~3 ~ execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 playsound entity.generic.explode neutral @a ~ ~ ~ 1 1 execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 particle explode ~ ~ ~ 0 1 0 1 500 execute @e[name=RocketBase] ~ ~ ~ detect ~ ~-2 ~ end_stone -1 kill @e[type=ArmorStand,r=3,name=!ROSMoon] # Rocket movement tp @e[name=RocketBase,score_RoS_Stage_min=120,score_RoS_Stage=159] ~ ~0.1 ~ tp @e[name=RocketBase,score_RoS_Stage_min=160,score_RoS_Stage=279] ~ ~0.2 ~ tp @e[name=RocketBase,score_RoS_Stage_min=280,score_RoS_Stage=399] ~ ~0.4 ~ tp @e[name=RocketBase,score_RoS_Stage_min=400,score_RoS_Stage=499] ~ ~0.7 ~ tp @e[name=RocketBase,score_RoS_Stage_min=500,score_RoS_Stage=900] ~ ~0.2 ~ execute @e[name=RocketBase,score_RoS_Stage_min=900] ~ ~ ~ detect ~ ~-2 ~ air 0 tp @e[type=ArmorStand,name=RocketBase] ~ ~-0.1 ~ execute @e[name=RocketBase,score_RoS_Stage_min=900,score_RoS_Stage=1000] ~ ~ ~ summon Bat ~ 200 ~ {CustomName:"ROSBat",Silent:1} effect @e[type=Bat,name=ROSBat] invisibility 2 1 true execute @e[name=RocketBase,score_RoS_Stage_min=900,score_RoS_Stage=900] ~ ~ ~ summon ArmorStand ~ 200 ~ {CustomName:"ROSMoon",Marker:1,Invisible:1,NoGravity:1} execute @e[name=ROSMoon] ~ ~ ~ effect @a[r=60] jump_boost 2 2 true execute @e[name=ROSMoon] ~ ~ ~ effect @a[r=60] slowness 2 1 true execute @e[name=ROSMoon] ~ ~ ~ effect @a[r=60] mining_fatigue 2 1 true scoreboard players add @a RoS_Tick 1 scoreboard players reset @a[score_RoS_Tick_min=21] RoS_Tick execute @e[name=ROSMoon] ~ ~ ~ execute @a[r=60,score_RoS_Tick_min=20] ~ ~ ~ detect ~ ~-1 ~ end_stone -1 particle footstep ~ ~0.01 ~ 0 0 0 1 1 execute @e[name=ROSMoon] ~ ~ ~ execute @a[r=60,score_RoS_Tick_min=20] time set 18000 scoreboard players add @e[type=Bat,name=ROSBat] RoS_Life 1 execute @e[type=Bat,name=ROSBat] ~ ~ ~ fill ~-3 ~-7 ~-3 ~3 ~-2 ~3 end_stone kill @e[type=Bat,score_RoS_Life_min=350] # Remove the planet after the player jumps back to Earth execute @a[y=120,r=5] ~ ~ ~ scoreboard players set @e[name=ROSMoon] RoS_Rem 1 execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ fill ~ ~-7 ~ ~38 ~13 ~38 air 0 replace end_stone execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ fill ~ ~-7 ~ ~-38 ~13 ~38 air 0 replace end_stone execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ fill ~ ~-7 ~ ~38 ~13 ~-38 air 0 replace end_stone execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ fill ~ ~-7 ~ ~-38 ~13 ~-38 air 0 replace end_stone execute @e[name=ROSMoon,score_RoS_Rem_min=1] ~ ~ ~ time set day kill @e[name=ROSMoon,score_RoS_Rem_min=1] For Minecraft version 1.10.2 |